The game’s NPCs, though quirky, come across more as side attractions than compelling characters. While an intriguing setup, The Wild at Heart’s narrative never gains momentum. Grey Coat tasks Wake with exploring the various ends of the Deep Woods, tracking down various Greenshields members, and ultimately restoring peace to the forest. With the Greenshields losing their hold over the Deep Woods, the Never threaten to engulf the world. The Woods also house various flora and fauna-most notably, helpful critters known as Spritelings, and dangerous creatures called Never that stalk the night. As Wake learns, this land-termed the Deep Woods-is home to an order of magical beings known as the Greenshields. Before long, he encounters a mysterious man, Grey Coat, who presides over the forest. Unfortunately for Wake, he gets lost wandering into the depths of the woods. One day, with his father away, Wake gathers his things and runs away into the surrounding forest, in search of his friend. The Wild at Heart stars Wake and Kirby, a pair of childhood friends who each come from a broken home. The result is a serviceable homage to some of gaming’s finest, but a title that falls short of its own ambition. And it offers a sizable gameworld, but one that suffers from bloat and repetition. It builds a web of systems-from resource gathering to crafting-but struggles to find chemistry between them. It provides pages of worldbuilding and lore, but fails to capture the imagination. Yet while The Wild at Heart brings plenty of ingredients to the table, it never manages to add its own spice. Take Pikmin’s gameplay, Zelda’s structure, and a dash of Luigi’s Mansion weaponry, and the game makes for an unusual concoction of Nintendo’s greatest hits. The Wild at Heart, a 2D adventure developed by Moonlight Kids and published by Humble Games, wears its zeal for Nintendo with pride. From Metroidvanias to platform fighters, Nintendo continually proves its ability to go where few games have gone before. The gaming giant has contributed to nearly every genre under the sun-and even birthed several of its own. When it comes to influence, few video game makers rival the might and magic of Nintendo.
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